I have a lot of experience in the game however I just can't seem to find the hole in my strategy when it comes to defending. In 1940, the red army will still be lacking the numbers to defend all possible fronts effectively. Just to check are you playing as the Soviet Union? . Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Viewed a. Alongside artillery, this is where your air force is particularly important. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. Hi, sorry for the late reply. All trademarks are property of their respective owners in the US and other countries. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I'm aware a lot of people use infantry spam, putting no emphasis on tanks or motorized on the front lines, only using them later to push through once the German army is worn out. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. How many civilian factories do you have in 37 38 and 39 for example and around what time do you switch to militairy factories and how many do you build? New comments cannot be posted and votes cannot be cast. Even though it worked in long term, i feel like i kinda crapped myself because taking back those forts were hard. You must log in or register to reply here. Prepare for a lot of micro creating breakthroughs and destroying pockets. Archived post. Is there any nations you would like me to do? I steamrolled russia and lost 200k people total. Perhaps give a go on a playthrough and see how it goes. The red army is MASSIVE, and the AI has the idiotic tendency to keep shuffling troops around at the slightest change of numbers on your side of the frontline. Required fields are marked *, You may use these HTML tags and attributes:
. Can upgrade reliability and armor if you have extra XP. Valve Corporation. Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. Lol there are alot of noobs on this post hahaha, beating soviets is easy no matter the date. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. The Soviets absorbed somewhere in the neighborhood of 13M casualties before enough victory points were captured the time I was able to subdue them. If you have air superiority, try strategic bombing, and use your divisions to push to important cities with many factory slots. Check out today's epic new video to find out the. Strange. If you allow it to become a war of attrition you aren't going to win against the Soviets. For more information, please see our JavaScript is disabled. ps there should be a general questions thread stickied or something. For more information, please see our Think of it like defeating the ottomans in EU4, the objective is to dance around them and worm them into the most vunerable position rather than a head on confrontation which THEY want. So, what are you waiting for? Discussion. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. User account menu. Best Defensive Line for Soviet Union So, when i am playing Soviets i usually take a defensive stance. Provided decent Air Support (not enough, Germany is always superior) and with some Anti-Air. To ensure I help you, I have a couple of questions. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. Valve Corporation. Stalin's Severed Right Hand I want to do a historical Soviet Union playthrough (no rushing Germany in 1936 through Poland), however, no matter what I do I never seem to have enough or strong enough divisions to defend against Barbarossa. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. I won my last war in 1942 after i encircled 70 divisions and shortly afterwards 50 divisions. Russia deploys at least 1,500 warheads on hundreds of missiles based from air, land, and sea platforms that can strike the entire U.S. homeland. For more guides onHearts of Iron IV, be sure to check out its game page. Built at least level 4 forts at the border. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Russia has infinite manpower, but only limited factories. You just need to build what you think is way too many divisions, then build more than that, then double that. If you are having difficulty defending the Soviet Union from the European half of the Axis, here is the best place to dig in and defend: . The infantry held the line while the mobiles were split into 2 quick reactionary groups to punch back at any . Question is: which one is better, which one do you use and why? I wonder if its more rational to use Stalin Line. Make Sure you take out Western Europe before Declaring On USSR. But they will only stay fresh if you manage your supply carefully. Russia is by far the scariest fight. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. If you are having difficulty defending the Soviet Union from the European half of the Axis, here is the best place to dig in and defend: "One of the most damaging lies of our era is the falsehood that people must give up freedom to enjoy economic progress, which makes me think of a story - everything makes me think of a story - about three dogs: an American dog, and a Polish dog and a Russian dog. As always, i. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. And my research was all for aircraft experience (basically everything I could research in time to get my army in the best shape). Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. Check out my other nation guides. After 2-3 million casualities on their sides they will have less then 20 divisions, then it's a walk in the park. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, How to Mod Stardew Valley on Steam: Two Easy Methods, Honkai: Star Rail Reroll Guide and Character Tier List. You are using an out of date browser. Yeah, that would be good. 2. i form a line along the east side of a river stretching north and south in RUSSIA. Line was broken through few times, however i somehow managed to push back. I'm running an un-modded, un-DLC'ed version, as I just picked up the game last week. But weirdly Germany waited until 1942 to Attack, and I'm having a hell of a time defending land while Turkey joins axis. From what i observed, there is few lines you can create, but i'd like to focus on Stalin Line (from Riga to Crimea) and basically the Axis border. For a better experience, please enable JavaScript in your browser before proceeding. New comments cannot be posted and votes cannot be cast. Privacy Policy. I am playing Italy and we are in late 1941. (Turn on Youtube subtitles for English subtitles)"To Serve Russia" (" ") is a modern military patriotic song of the Russian Federation. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. I found self propelled artillery to be particularly efficient against Russia - high soft attack and shouldnt face too much that can pierce it. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Log In Sign Up. Contributor at KeenGamer, often writing guides and news. Red air and other . What are your division compositions? Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. #2. As Germany I beat them in a year. 2) Border forts work fine in 1941, yes, but hey, instead of each level 5 fort you can build a military factory somewhere in Siberia, right? The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). Should you wish to do so you are directed to contact the Paradox staff via PM". Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer All rights reserved. Thing is always - how to reach such state of affairs. Which approach is better and why? Your troops may also be running out of supplies. The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. So a diversionary attack in Ukraine will allow a successful, much larger push against Moscow. Economy and production: GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! Keep an eye though, as Im working on some guides for Japan, the German Empire, and nations in the Kaiserreich mod. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. Germany will most probably have better tech than you so they may pull off good barbarossa. JavaScript is disabled. You seem a seasoned Soviet player: what templates do you recommend as the Soviets? Is this worth it? Russia has infinite manpower, but only limited factories. With this little war over in early 1937, youll need no Molotov-Ribbentrop later, and can go down to the second additional research slot as early as 1938. Just make you sure you have a decent air force to ensure air superiority. What is that last line doing? Well if you have historical focuss on, get the extend the Maginot line focuss. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. You must lose the winter war to make peace with Soviets. I think it must be something wrong with that, be it the fact I can't produce enough of those without running out of equipment or something along those lines. However, I use a somewhat different tactic to a lot of players, so the advice I provide may not be your cup of tea, but I have found it gets effective results, particularly against the Axis forces. Unfortunately whilst playing as the Soviet Union in Hearts of Iron IV, you have to deal with Stalins Great Purge. Defending in red air isn't too bad, but the debuffs means you need bigger divisions even in mountains and forts to compensate, and again AA. All you have to do is hold the line and watch them bleed equipment until most of their divisions are half-strength or less. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. If you go infantry, get 120-150 7inf+2art divisions and make sure at the start of campaign to switch to superior firepower doctrine.
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